# The Steadfast update

*v1.9 · October 2026*

No gate shuts in silence. What is yours holds fast.

- **[Every gate speaks](#every-gate-speaks):** A full world, a server mid-update, an old page: each says why.
- **[A new version is out](#a-new-version-is-out):** A screen that won’t load after an update says so at once. One tap reloads.
- **[Links that ran out](#links-that-ran-out):** A friend’s link past its two days says so. Ask them for a new one.
- **[Keep your worlds](#keep-your-worlds):** An iPhone guest gets one quiet card: sign in to keep your worlds safe.
- **[Friends only](#friends-only):** Only friends can ask to come to you with a Farglass, or be asked.

- **Graphics are off:** A browser with no graphics gets a card that says how to turn them on.

**Also new:**

- While a wallet pays, the checkout holds, and Back never leaves it mid-payment.
- A world waits for a payment in flight before it reloads.
- A full Kinhold, a full listed world and the Riven Lands’ full line each get their card, with a way into your own world.
- Single player saves as the tab closes, too.
- When a save fails, one short line says why and what to do.
- A world made while the browser’s storage was out never replaces your first.
- Sign in to an account with its own character and that one plays. You are told the guest stays on this device.
- A guest’s character that can’t move to your account on sign-in says so.
- Accept on a friend request or a teleport always answers.
- On iPhone, the Home Screen card never covers Looks or another window.
- On Android, a first tap that opens a window keeps it open.
- Looks waits for the looks you own before calling one missing.
- The line into the Riven Lands no longer stalls on seats held for players reconnecting.
- Busy servers run smoother: far creatures step slower, and worlds save in turns.
- Security fixes.

## Every gate speaks

When a world can’t take you, the title menu says why in one card, and what to do next. **The Riven Lands are full** (their line too): places open as players leave. **This world is full**, for a Kinhold or a listed world: seats open as players leave. **Our server is busy**: worlds wake as others sleep. **The server is updating**: a page newer than the game server is asked to try again in a minute, never sent round a Reload into the same page. These cards carry one tap into a world of your own. A page older than the server gets **Update ready**, with Reload.

## A new version is out

A tab left open across an update can find that a screen (Looks, the Journal, Settings) no longer loads: its files were replaced. When the page already knows a new version is out, the first window says so, **A new version is out: reload the page**, with **Reload page**. Your worlds and everything in them are kept.

## Links that ran out

A friend’s invite link to the Riven Lands lasts two days. Past that you still join, and the chat says **That invite link has run out. Ask for a new one.**, instead of leaving you at the world spawn with no word.

More: [inviting friends](https://riventale.world/guides/playing-with-friends/#inviting-friends).

## Keep your worlds

Safari on an iPhone may clear a site’s storage, worlds with it, when the game isn’t on the Home Screen, and a guest has no copy on an account. So from the third visit on, an iPhone guest with a Kinhold sees one card on the title menu: **Sign in to keep your worlds safe on this iPhone.** Its ✕ closes it for good, and signing in ends it too. It never shows beside the Home Screen card or over a window.

## Friends only

A **Farglass** lists only your friends in the world (signed in, and neither of you blocking the other), and only they can ask to teleport to you. An Accept always gets an answer, even when the one who asked has gone.

## Graphics are off

In a browser with no WebGL (hardware acceleration switched off, or a graphics card the browser won’t use), the game says **Graphics are off** and what to do: turn on hardware acceleration, or try another browser.

## Payments that hold

While a wallet pays, the checkout stays open and still, and the phone’s Back never leaves it mid-payment. A world waits for a payment in flight before it reloads.

## Smoother busy servers

Creatures far from every player and home step every other tick, far Hearth Pots and crops are looked at less often, and private worlds save in turns instead of all at once. The line into the Riven Lands no longer stalls on seats held for players reconnecting. Single player saves as the tab closes, too.

Earlier versions: [all updates](https://riventale.world/updates/).

Play now: https://riventale.world/play/
