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Updates

v0.6 October 2026

The Hearth and Harbour update

Light the hearth. Cast into the deep. Claim the Vael’s lost hearts.

  • A Hearth Pot: an iron pot sunk into a brick hearth, the fire showing below.
    The Hearth PotIron and brick over a fire. Eleven dishes, learned by cooking them or from Recipe Scraps, kept in the Journal’s new Hearth tab.
  • Reeling in a fish: the gold band on the bar over the hotbar, the line running out to the water.
    FishingCast, strike on the bite, hold to reel. Glowfin rise only at night. Rare catches earn the Pikefin Cap, Koi Lantern and Tidewarden Helm.
  • A Live Heart rising in a gold beam of light.
    The Live HeartOne more heart, for good: kept when you die, up to five more. Found in sunken wrecks, in every Reliquary, and rarely on a line.
  • A Vael Reliquary on open grassland: pale pillars capped in brass round a stair down.
    Wrecks and ReliquariesFishing Cutters lie sunk in deep lakes. Vael Reliquaries ring a stair down to a sealed vault. Search them for Recipe Scraps and Live Hearts.
  • The new title menu: Your Realm, The Riven Lands and Looks.
    A new title menuNew Game and your worlds are in Your Realm: open a world’s gates to friends, or keep one on our server. The Wardrobe is now Looks.
Also new
  • Buckets carry water, lava, oil and acid: three iron ingots in a V. In a world with others they follow the claim rules.
  • Milk from a cow clears every effect, the Sun Shield included.
  • Acid lies in green pools on the Robotic World’s wasteland: a heart a second while you stand in it. Where it touches water it turns to Rust Rock.
  • Recipe Scraps in wreck, ruin, cabin and dungeon chests, and now and then on a line. The Journal’s Hearth tab lists every dish.
  • The Riven Lands: the one shared world, one tap from the title menu. Looks keeps its sets under Shop.
  • Sounds for the simmering pot, the cast, the reel and the bobber.

The Hearth Pot

An iron pot sunk into a brick hearth: four iron ingots and three bricks. Put a dish’s ingredients in, add fuel, and in 10 seconds two servings come out. Soups and stews take a bowl for each serving and give it back when eaten. The Forge’s fuels work: one coal cooks 8 pots. A pot on its fire bubbles, and the fire shows in the hearth.

Hearth PotFour iron ingots down the sides of the top two rows, three bricks below

There are eleven dishes. Four are known from the start: Hearty Stew, Harvest Porridge, Pumpkin Soup and Fisher’s Chowder. Learn the other seven by cooking a dish’s exact ingredients, or from a Recipe Scrap. Dishes give effects: Sated, Mending, Hearthwarm, Swiftstep and Nightsight. The rarest need a rare catch: Frostberry Tea, Mossback Broth and the Elder Pike Roast. The Lakeside Feast makes four servings. Dishes are eaten only when hungry.

Hearty StewRaw Beef, Potato, Carrot, Brown Mushroom, a bowl a serving Fills 5 · Sated 2 minutes, Hearthwarm 1 minute · known from the start
Fisher's ChowderRiverfish, Potato, Brown Mushroom, a bowl a serving Fills 4 · Mending 6 seconds, Hearthwarm 90 seconds · known from the start
Glowfin SoupGlowfin, Carrot, Brown Mushroom, a bowl a serving Fills 3 · Nightsight 2 minutes

The Journal has a new Hearth tab: every dish, its ingredients and its effects, and a silhouette and a hint for each one you have yet to learn. Every dish is in the cooking and fishing guide.

Fishing

A Fishing Rod is three hafts and two string, good for 64 casts. Everything is one button: cast at water up to 12 blocks away, wait for the bobber to dive, strike at once, then hold to reel and keep the gold band on the fish until the bar fills. Rare fish dart about. On a touch screen the rod’s button reads Cast, then Strike, then Reel.

Fishing RodThree hafts on a diagonal, two string down the side

Most catches are fish: Riverfish, Silver Perch and Mudcat, and Glowfin only at night. The Frosted Lands give Icefin; the Overgrown Jungle’s pools, Mossback. A line also brings up junk, Recipe Scraps, gold and gems, and rarely an Elder Pike, a Moonscale Koi (at night) or a Live Heart. A rare catch rises in a short gold beam. Raw fish smelt in the Forge. The full catch table is in the cooking and fishing guide.

Three trophy hats are earned the first time you land their catch, never sold: the Pikefin Cap, the Koi Lantern and the Tidewarden Helm. They wait in Looks under Hat.

Buckets and milk

A Bucket is three iron ingots in a V. It picks up a still liquid and pours it again: water, lava, oil or acid. A lava bucket is a Forge fuel; an oil bucket fills a worn jetpack in one go. Use an empty bucket on a cow for milk: drink it to clear every effect, good and bad, the Sun Shield too.

BucketThree iron ingots in a V

In a world with other players, buckets follow the claim rules: nobody pours in your claim until you /trust them, and poured liquid never flows into a claim. Lava and acid poured outside your own claim dry up after 10 minutes and can’t be poured within 3 blocks of a player not on your team; near the world spawn only water can be poured. Alone, none of these limits apply.

Acid

Green pools of acid lie on the Robotic World’s wasteland and glow faintly at night. Standing in it costs a heart a second (half on Easy, half again in a full set of tungsten armour). Robots and the Titan wade through unharmed. Acid never eats blocks or dropped items, and where it touches water it turns to Rust Rock.

The Live Heart

A Live Heart is one more heart, for good: filled at once and kept when you die, up to five more (15 hearts, and Earth Leggings still add 10 on top). Taken in, it rises, turns in a gold beam and flies into your chest; it sits at the end of your heart row with a gold rim. A heart chest gives each player their own, the first time they open it, so friends exploring together each get one. A sixth can be given to a friend.

Wrecks and Reliquaries

Fishing Cutters lie sunk in lakes at least 8×8 and 3 deep, their broken masts standing out of the water. The chest in the hold has fish, string, iron, often a Recipe Scrap, and in one Cutter in three a Live Heart.

Vael Reliquaries stand on open land, far apart and never near the world spawn: a broken ring of eight pale pillars round a stair down to a sealed vault. Its chest holds gold, two Recipe Scraps and always a Live Heart. The stone can’t be mined and the land can’t be claimed, so the next player finds it whole.

Both appear in land generated from now on, in older worlds too. Where to look is in the biomes guide.

The title menu

The title menu has four doors. Continue goes back to the world you played last. Your Realm holds your worlds and New world: open a world’s gates and friends join it from their browsers while you play, or keep a world on our server that friends can enter while you’re away. The Riven Lands is the one shared world, one tap away. The Wardrobe is now Looks, and its sets tab is Shop. How each way of playing together works is in playing together.

Sounds

New recorded sounds for the simmering pot, three sizzles, the cast, the bobber’s plop and the reel.

Earlier versions: all updates.